Riff Rush Overview
Play uploaded music, stream open-licensed tracks, or generate a brand-new jam while hitting notes on a fast-moving 3D rhythm stage.
Play uploaded music, stream open-licensed tracks, or generate a brand-new jam while hitting notes on a fast-moving 3D rhythm stage.
Hit each moving note as it reaches the matching colored receptor, maintain long combos, protect the rock meter, and finish the selected song with the highest possible score.
Five-lane 3D rhythm score attack
Per-game ranked scores
Logged-in players can earn saved game points, achievements, and trophies from verified Riff Rush runs. The public list below shows what to aim for before you press Play Now.
Reach 1 valid runs during a logged-in run.
Reach 300 total valid active seconds during a logged-in run.
Reach 900 total valid active seconds during a logged-in run.
Reach 1,800 total valid active seconds during a logged-in run.
Reach 3,600 total valid active seconds during a logged-in run.
Reach 1 score during a logged-in run.
Reach 1 score during a logged-in run.
Set and hold the #1 score for Riff Rush. If another player beats the top score, the current champion trophy moves to them.
Keep playing while signed in and complete the listed achievements for this game. Mastery-style trophies use the saved achievement and score progress from verified runs.
Hit each moving note as it reaches the matching colored receptor, maintain long combos, protect the rock meter, and finish the selected song with the highest possible score.
Perfect notes award 1,000 points, Great notes award 760, Good notes award 460, and completed holds award 450, with every award multiplied by the current 1.0x to 2.0x combo multiplier.
The run ends in a loss when the rock meter reaches zero. Quitting or restarting before the song finishes also ends the active ranked run as a loss.
Choose music from your device, search the live open-music catalog, or create a procedurally generated Random Jam.
Select a difficulty and note speed, then press Play Song while the game analyzes the music and builds the note chart.
Press or hold the matching colored lane when each note reaches the receptors, aiming for Perfect timing and uninterrupted combos.
Finish the song before the rock meter empties to submit the score, view the results, replay the track, or choose another song.
Riff Rush is a true 3D WebGL rhythm game built around the music the player chooses. A song can be selected directly from the player’s device without being uploaded, streamed from a searchable catalog of open-licensed recordings, or generated locally through the Random Jam system. The game analyzes the rhythm, frequency activity, sustained sounds, and musical movement to build a five-lane note chart. Easy mode uses the middle three lanes, while Normal, Hard, and Expert use all five with increasingly dense patterns, chords, holds, and tighter timing. During each performance, players balance accuracy and consistency while protecting the rock meter and building a score multiplier through long combos. The surrounding concert venue includes animated crowds, lighting, speakers, tiered seating, and randomized space events behind the stage. Every song creates a different challenge, while local settings allow players to adjust note speed and timing calibration for their device.