Sandblast Lab Overview
Build and reshape a living particle sandbox, or command villagers through escalating Tower Defense waves against enemy forces and destructible bases.
Build and reshape a living particle sandbox, or command villagers through escalating Tower Defense waves against enemy forces and destructible bases.
Experiment freely with materials, structures, hazards, weapons, and NPCs in Sandbox mode, or defend your friendly base through increasingly difficult enemy waves in ranked Tower Defense mode.
Creative particle sandbox and wave-defense strategy
Per-game ranked scores
Logged-in players can earn saved game points, achievements, and trophies from verified Sandblast Lab runs. The public list below shows what to aim for before you press Play Now.
Reach 1 valid runs during a logged-in run.
Reach 300 total valid active seconds during a logged-in run.
Reach 900 total valid active seconds during a logged-in run.
Reach 1,800 total valid active seconds during a logged-in run.
Reach 3,600 total valid active seconds during a logged-in run.
Reach 1 score during a logged-in run.
Reach 1 score during a logged-in run.
Set and hold the #1 score for Sandblast Lab. If another player beats the top score, the current champion trophy moves to them.
Keep playing while signed in and complete the listed achievements for this game. Mastery-style trophies use the saved achievement and score progress from verified runs.
Experiment freely with materials, structures, hazards, weapons, and NPCs in Sandbox mode, or defend your friendly base through increasingly difficult enemy waves in ranked Tower Defense mode.
Sandbox mode is unranked. In Tower Defense, the official leaderboard score is the highest wave reached during an accepted ranked run. Enemy defeats, resources, upgrades, units, base health, and active time are tracked separately for achievements.
Sandbox mode has no failure condition. A Tower Defense run ends as a loss when the friendly base is destroyed, while leaving, resetting, or reaching an endless-mode checkpoint submits the current progress as completed.
Choose Play Sandbox and select a blank, island, forest, or superflat world, or choose Tower Defense Mode for ranked progression.
In Sandbox mode, select materials, stamps, NPCs, weapons, hazards, line drawing, or the eraser, then place and interact with them directly in the world.
In Tower Defense, spend gold to queue sword, pistol, rifle, or rocket villagers, unlock stronger weapons, upgrade or repair your base, and start each incoming wave.
Clear waves by defeating the attacking enemies or destroying their base. Protect your own base, manage gold carefully, and continue through increasingly difficult waves.
Sandblast Lab combines an open-ended falling-particle simulation with a separate strategic Tower Defense mode. In Sandbox mode, players can paint sand, dirt, grass, water, lava, and solid materials across a large zoomable world. Prefabricated trees, rocks, huts, walls, bridges, towers, gates, rafts, and bases can be added alongside villagers, enemies, fish, weapons, bombs, tornadoes, and alien UFOs. Materials react to gravity and the surrounding environment while NPCs move, fight, collect resources, and interact with constructed areas. Tower Defense changes the experience into a ranked survival challenge. Players begin with limited gold, queue armed villagers, unlock pistol, rifle, and rocket units, fortify or repair their base, and decide when to start each wave. Enemy forces become more numerous and dangerous as waves increase. The creative mode rewards experimentation, while Tower Defense focuses on resource management, preparation, unit selection, and protecting the friendly base for as long as possible.